Zenler Player
Your course is loading. Hang tight.
Build your first Microservices based application using Go and gRPC
Back to curriculum
0% Complete
0% Complete
1.0 Preface
1.1 Introduction
1.2 What is Microservice
1.3 Demo
1.4 Architecture
1.5 Tips for using this course
1.6 Installations required
2.1 Why Go
2.2 Go workspace
2.3 Run your first Go program
2.4 dep
2.5 Interface in Go
3 Javascript Game App
4.1 Introduction to Protocol Buffers
4.2 Introduction to gRPC
4.3 gRPC installations
4.4 API Overview
4.5 Steps to Build a gRPC server
4.6 Define m-highscore service using proto file
4.7 Generate Code
4.8 Implement the RPC
4.9 Start serving
4.10 Write gRPC client
4.11 dep
4.12 Thoughts on error handling in Go
4.13 Create m-game-engine proto and pb file
4.14 game-engine logic
4.15 Implement rpcs
4.16 Serve m-game-engine server
4.17 Client and dep
4.18 Define game-resource struct
4.19 Functions to get clients
4.20 Gin
4.21 Create handlers for m-highscore
4.22 Create handlers for m-game-engine
4.23 Set up routing using handlers
4.24 Check full connection between bff and backend
4.25 Full connection between frontend and backend
1 Introduction
1.0 Preface
Preview
1.1 Introduction
Preview
1.2 What is Microservice
Preview
1.3 Demo
Preview
1.4 Architecture
Preview
1.5 Tips for using this course
Preview
1.6 Installations required
Preview
2 Go Introduction
2.1 Why Go
2.2 Go workspace
2.3 Run your first Go program
2.4 dep
2.5 Interface in Go
3 Javascript Game App
3 Javascript Game App
4 gRPC
4.1 Introduction to Protocol Buffers
4.2 Introduction to gRPC
4.3 gRPC installations
4.4 API Overview
4.5 Steps to Build a gRPC server
4.6 Define m-highscore service using proto file
4.7 Generate Code
4.8 Implement the RPC
4.9 Start serving
4.10 Write gRPC client
4.11 dep
4.12 Thoughts on error handling in Go
4.13 Create m-game-engine proto and pb file
4.14 game-engine logic
4.15 Implement rpcs
4.16 Serve m-game-engine server
4.17 Client and dep
4.18 Define game-resource struct
4.19 Functions to get clients
4.20 Gin
4.21 Create handlers for m-highscore
4.22 Create handlers for m-game-engine
4.23 Set up routing using handlers
4.24 Check full connection between bff and backend
4.25 Full connection between frontend and backend
×
This is an unpublished lesson. This lesson will not be shown for students unless you set it as Public.
Back to Dashboard
No contents are available in this lesson!
No lessons available !
Back to Dashboard
Lesson contents locked
Enroll to unlock this lesson.
Enroll to unlock
Next Lesson